<guide guidestars="***" pagesize="500" version="3">
	<header
		access="Access is by following The Skyline Traverse from Sleepy Bay for 35 minutes until a distinct col is reached below the slabs leading up to Wombat Crags.  From here head left and down, below a steep wall, then head south to above the cliff.  There is a steep scramble at the far right hand side and abseil anchors above some of the right hand climbs.  Access along the foot of the crag is straightforward except for a 30 meter section left from Ferret on a Leash, where it is necessary to rope up as the slabs below the wall shelve steeply to the sea over 70 meters below. Routes are described R to L, as you come to them."
		acknowledgement="by Jake Bresnehan and Nick Hancock."
		history="The cliff now known as the Star Factory was first climbed on by the Jackson Brothers in 1994, when they wandered up a modest corner towards the left end of the wall. They returned in early 2002 to finish off their previous climb to create The Adjuster (21), and added another, Glass Tier (22). These were the only routes on the cliff until Nick Hancock re-discovered it in early 2003. He tried to keep it a secret and even managed to pick off a few of the best lines with Doug McConnell until the motor-mouth Jake Bresnehan got hold of the rumour and passed it on to Garry Phillips, who then marched up there and tore the place apart. Garry has put up about half the routes to date and is responsible for most of the hardest routes."
		intro="The Star Factory is unique in Australian climbing in that it has a large number of very high quality climbs from 21 to 32 on good granite that is highly featured with holds of all shapes and sizes, in addition to the more usual cracks. The Star Factory is now the best (hard) sport crag in Tassie and arguably one of the best in Australia. All the bolted sport climbs have double bolt belays at the top, from which it is advised to lower off as there is loose gravel above the top of the cliff. Winter days are the best, climbing in the sun with a nice southerly wind. You can climb in the summer but is best after about 2pm. The projects are all closed, but feel free to put in the blood, sweat and tears to put your own up. Be careful on the slabs at the base of the routes. If you stuff up, you probably won't wake up again. In the wet they are even worse!"
		name="The Star Factory"
		rock="Immaculate water polished orange granite, generally slightly overhanging, 30m high and 500m long, mostly sport routes."
		sun="Morning sun" walk="1 hour" id="1" />
	<gps id="2">
		<point code="CBH400" description="Hazards Traverse Track - Access to Star Factory"
			easting="609096" height="245" northing="5333304" zone="55G" />
		<point code="CBH410" description="Star Factory (top near cave)"
			easting="609263" height="161" northing="5333097" zone="55G" />
		<point code="CBH420" description="Star Factory (rap anchors above Pot Bellied Whale)"
			easting="609259" height="156" northing="5333109" zone="55G" />
		<point code="CBH430" description="Star Factory (rap anchors above Entre)"
			easting="609314" height="116" northing="5333019" zone="55G" />
	</gps>
	<image noPrint="true" src="starfactoryoverview.jpg" width="600"
		id="3" />
	<image noPrint="false" src="walkin.jpg" width="600" id="4">null
	</image>
	<text id="81" class="heading2">The Star Factory</text>
	<image noPrint="false" src="chrispornking.jpg" width="600" id="5"
		legend="true" legendx="10" legendy="10">
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		<legend>6</legend>
		<legend>7</legend>
		<legend>8</legend>
	</image>
	<climb extra="Þ" grade="20" length="" name="Access Route" number="a1."
		stars="" id="6" fa="Al Williams 2004">Climbs to the ledge where Chris the Porn King
		starts.</climb>
	<climb extra="6Þ" grade="24" length="15m" name="Chris the Porn King"
		number="a2." stars="*" id="7" fa="Garry Philips 2003.">Climb the Access route till the
		ledge. Double bolt belay. Climb the top pitch up via some cool moves
		on not the best quality rock. Not a bad little route. Harder if you
		are short.</climb>
	<climb extra="(Natural Gear)" grade="23" length="15m" name="Naturally Blond"
		number="a3." stars="" id="8" fa="Al Williams 2004.">Follow the crack left of Chris The
		Porn King to the roof. Head right to pass the roof and follow the thin
		layback to the double bolt belay.</climb>
	<image noPrint="false" src="reason.jpg" width="600" id="9"
		legend="true" legendx="10" legendy="10">
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		<legend>10</legend>
	</image>
	<climb extra="6Þ" grade="26" length="20m" name="The Reason"
		number="b1." stars="***" id="10" fa="Doug McConnell 2003.">Climb a grade 15 crack for 8
		meters to gain the big ledge. A wicked striking corner. Classic. Maybe
		the best 26 at the factory.</climb>
	<image noPrint="false" src="antimatterbig.jpg" width="800" id="11"
		legend="true" legendx="10" legendy="10">
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		<legend>12</legend>
		<legend>13</legend>
		<legend>14</legend>
		<legend>15</legend>
		<legend>16</legend>
		<legend>17</legend>
		<legend>19</legend>
		<legend>20</legend>
		<legend>21</legend>
	</image>
	<climb extra="10Þ" grade="25" length="25m" name="Pot Bellied Whale"
		number="c1." stars="*" id="12" fa="Nick Hancock 2003.">Layback the pillar. Up the arête.
		Not that good.</climb>
	<climb extra="8Þ" grade="28/29" length="20m" name="Soft Option"
		number="c2." stars="*" id="13" fa="Garry Phillips 2004.">Same start as Street Fighter. Head
		right at the top of the chimney.</climb>
	<climb extra="8Þ" grade="28" guide.action="submit" guide.id="13"
		guide.page="0" guide.type="climb" length="20m" name="Street Fighter"
		number="c3." stars="**" id="14" fa="Garry Phillips 2003.">Grovel up the chimney until you can
		get out onto the left face. Power out on the underclings and then up.
		A bit of a power endurance classic.</climb>
	<climb extra="" grade="" length="" name="Street Fighter 3"
		number="c4." stars="" id="15">Project. Direct Start into Street Fighter.
	</climb>
	<climb extra="Þ" grade="29" length="20m" name="Street Fighter 2"
		number="c5." stars="" id="16" fa="Jake Bresnehan 2004.">Climb the first 3 bolts of Antimatter
		then break right and up to join Street Fighter. A bit sharp, and just
		adds a little bit. Probably grade 26 to join Street Fighter.</climb>
	<climb extra="Þ" grade="23" guide.action="submit" guide.id="16"
		guide.page="0" guide.type="climb" length="25m" name="Antimatter"
		number="c6." stars="***" id="17" fa="Doug McConnell 2003.">A classic of the grade. Climb up
		flakes/jugs till about two meters from the roof. A tricky section
		leads into the roof. Then suck up some air and crank around on big
		side pulls and glassy feet. Super warm up. For those whom it's not a
		warm up it could be 24.</climb>
	<climb extra="Þ" grade="25/6" length="" name="Matter of Fact"
		number="" stars="*" id="18" fa="Garry Phillips 2007.">For when you get bored of Antimatter.
		At the roof of Antimatter head left past 1 bolt via some moves.
	</climb>
	<climb extra="Þ" grade="27" length="28m" name="Decafe" number="c7."
		stars="**" id="19" fa="Garry Phillips 2006.">Climb Power Of The Percolator until you reach
		the roof with a fixed hanger at about half hight. Climb right and
		finish up Antimatter. Really fun, worth doing. You will be sucking up
		for air if you are unfit.</climb>
	<climb extra="8Þ" grade="28" length="28m" name="Power Of The Percolator"
		number="c8." stars="***" id="20" fa="A must do! Garry Phillips 2003.">This could be the best 28 in
		Tassie.</climb>
	<climb extra="9Þ" grade="29" length="25m" name="Grand Slam"
		number="c9." stars="*" id="21" fa="Garry Phillips 2003.">Start as for Power of the Percolator
		but head left. Lowers off the 2nd last bolt and needs to be extended.
	</climb>
	<image noPrint="false" src="balanceofevil.jpg" width="600" id="22"
		legend="true" legendx="10" legendy="10">
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		<legend>24</legend>
		<legend>25</legend>
		<legend>26</legend>
	</image>
	<climb extra="2B + Natural Gear" grade="22" length="20m" name="Juicebox"
		number="" stars="" id="23" fa="S.Young Apr 2009">The obvious corner to the Right of Kim's
		Project. Up past two bolts into the corner. Up this to the lower-off
		for Kim's Project. Gear from tips to #1 Camalot.</climb>
	<climb extra="" grade="" length="" name="Kim's Project" number="d1."
		stars="" id="24">Up the slab. Looks classic. All Kim has to do is get out
		of his office and climb it. Hopefully the bolts are ok!</climb>
	<climb extra="Þ" grade="24" length="20m" name="Promised Land"
		number="d2." stars="**" id="25" fa="Garry Phillips 2006.">Climb Balance of Evil and break
		right across to join Kim's project. A bit cheeky but a good route.
	</climb>
	<climb extra="Þ" grade="25" length="25m" name="Balance of Evil"
		number="d3." stars="**" id="26" fa="Norm Selby 2003">A bit tricky down low. Up the right
		facing corner to the top.</climb>
	<image noPrint="false" src="wizard.jpg" width="800" id="27"
		legend="true" legendx="10" legendy="10">
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		<legend>28</legend>
		<legend>30</legend>
		<legend>31</legend>
		<legend>32</legend>
		<legend>33</legend>
		<legend>34</legend>
	</image>
	<climb extra="" grade="27" length="25m" name="The Grand Adjudicator"
		number="e1." stars="***" id="28" fa="Nick Hancock 2004.">10 meters right of the fixed
		walking rope. Up the amazing crack (passing may be a few pitons), and
		the hanging corner. Take wires and friends up to #3.</climb>
	<climb extra="(Natural Gear)" grade="22" length="25m" name="The Glass Tier"
		number="" stars="**" id="29" fa="Hamish and Marcel Jackson, Jan 2002.">Follow a series of left trending
		flakes just past a ridiculously thin crack-line. Most of the rock on
		this climb looks dubious from the ground, but in fact it is pristine
		quality except for the first move. The upper section is reasonably
		sustained.</climb>
	<climb extra="" grade="" length=" " name="Garry's Amazing Project"
		number="e2. " stars="" id="30" />
	<climb extra="" grade="" length=" " name="Wizard Of The World Project"
		number="e3. " stars="" id="31">Closed</climb>
	<climb extra="Þ" grade="32" guide.action="submit" guide.id="30"
		guide.page="0" guide.type="climb" length="27m" name="Wizard Of Oz"
		number="e4." stars="***" id="32" fa="Jake Bresnehan 2006.">Climb up the start of the arch.
		Break left to gain small corner system. Crazy shouldery stemming to
		reach the jug out left. Traverse right on edges to a good rest then to
		the belay past some funky moves. One hell of a good route.</climb>
	<climb extra="11Þ" grade="27" guide.action="submit" guide.id="31"
		guide.page="0" guide.type="climb" length="25m" name="Ferret On A Leash"
		number="e5." stars="***" id="33" fa="Nick Hancock 2003.">Classic intro to the harder climbs
		at the Star Factory. Up a nice looking corner to a big ledge. Then up
		thin groove. The moves are insecure and the feet are slick and mean.
	</climb>
	<climb extra="" grade="" length=" " name="Project" number="e6. "
		stars="" id="34" />
	<image noPrint="false" src="toothfairy.jpg" width="800" id="35"
		legend="true" legendx="5" legendy="5">
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		<legend>36</legend>
		<legend>37</legend>
		<legend>38</legend>
	</image>
	<climb extra="10Þ" grade="32" guide.action="submit" guide.id="34"
		guide.page="0" guide.type="climb" length="25m" name="The Tooth Fairy"
		number="f1." stars="**" id="36" fa="Kim Robinson 2004.">Named after the route stole the
		Kim’s front teeth while he was bolting it. Start at the end of the
		fixed walking rope. Climb up past 3 tricky boulder problems. A good
		one.</climb>
	<climb extra="Þ" grade="31" guide.action="submit" guide.id="35"
		guide.page="0" guide.type="climb" length="25m" name="Fairy Floss"
		number="f2." stars="**" id="37" fa="Garry Phillips 2006.">Climb the Tooth Fairy until the big
		hanging flake at half hight and then break out left past a bit of a
		kung fu pinch move. Powerful crux section.</climb>
	<climb extra="" grade="" length=" " name="Business Man Project"
		number="f3. " stars="" id="38">One sick project, closed.</climb>
	<image noPrint="false" src="comegetme.jpg" width="400" id="39"
		legend="true" legendx="10" legendy="10">
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		<legend>40</legend>
		<legend>41</legend>
		<legend>42</legend>
	</image>
	<climb extra="Þ" grade="29" guide.action="submit" guide.id="38"
		guide.page="0" guide.type="climb" length="25m" name="Entree" number="g1."
		stars="***" id="40" fa="Garry Phillips 2004.">Head up easy ground to half height. Head right
		and up past a rad punch to the biggest under cling in Tassie. Squirm
		up the groove to reach the belay. Super classic.</climb>
	<climb extra="Þ" grade="30" guide.action="submit" guide.id="39"
		guide.page="0" guide.type="climb" length="25m" name="Come Get Me"
		number="g2." stars="**" id="41" fa="Come Get Me! Garry Phillips 2005.">Same start as Entrée but go direct.
		When the route steepens, the hard climbing begins! (skip dogging bolts
		on redpoint). To some jugs. Then go and get it. A very nice and sharp
		hold. Head out left to reach the chains.</climb>
	<climb extra="8Þ" grade="27" guide.action="submit" guide.id="40"
		guide.page="0" guide.type="climb" length="25m" name="The Supposed Golden Path"
		number="g3." stars="***" id="42" fa="Nick Hancock 2003.">The far lefthand side of the wall.
		8 bolts up a nice yellow arête, with a tricky finish.</climb>
	<image noPrint="false" src="starwars.jpg" width="400" id="43"
		legend="true" legendx="10" legendy="10">
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		<legend>44</legend>
	</image>
	<climb extra="5Þ" grade="27" guide.action="submit" guide.id="42"
		guide.page="0" guide.type="climb" length="25m" name="Star Wars"
		number="h1." stars="***" id="44" fa="Doug McConnell.">This is a little goodie. Up the
		fixed rope to the base. Climb the amazing face above with some dynamic
		moves downwards and left towards the top. Could go direct at the last
		bolt, but so far every one has gone left on the bigger holds. The best
		27 the Factory has to offer.</climb>
	<image noPrint="false" src="astroboy.jpg" width="600" id="45"
		legend="true" legendx="10" legendy="10">
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		<legend>46</legend>
		<legend>47</legend>
	</image>
	<climb id="78" name="Fusion" fa="Sam Peyr &amp; Will Bartlett, May 2010"
		grade="20" length="14m" stars="*" extra="4Þ">The sharp arête right of
		Doug's project. Start bridging on slab and wall, then up slighty right
		of arête. Crimpy.   </climb>
	<climb extra="" grade="" length=" " name="Doug's Project" number="i1. "
		stars="" id="46" />
	<climb extra="Þ" grade="30" length="20m" name="Astro Boy" number="i2."
		stars="***" id="47" fa="Al Williams, Jun 2005.">Water polished granite. Climb Me. This gem of a
		climb is a must for people who like climbing good routes. A hard
		boulder to get to the 4th draw will keep the masses away, and the
		mantel at the top will keep the boulderers crying. Good conditions
		help.</climb>
	<climb extra="Þ" grade="29" length="20m" name="Back Yard Surgery"
		number="" stars="***" id="48" fa="G. Phillips, Sep 2008.">The line 4m L of Astro Boy. V7 start,
		then awesome climbing.</climb>
	<image noPrint="false" src="redline.jpg" width="600" id="49"
		legend="true" legendx="10" legendy="10">
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		<legend>50</legend>
		<legend>51</legend>
		<legend>52</legend>
	</image>
	<climb extra="Þ" grade="28" guide.action="submit" guide.id="47"
		guide.page="0" guide.type="climb" length="20m" name="Simply The Best"
		number="j1." stars="***" id="50" fa="Garry Phillips.">The name says it all! Just enjoy -
		if you can get in the groove of the style. A little cruxy at one
		point, but once the flared hand jam is reached the fun heats up.
	</climb>
	<climb extra="" grade="" length=" " name="Madness Project"
		number="j2. " stars="" id="51" />
	<climb extra="" grade="" length=" " name="Redline Project"
		number="j3. " stars="" id="52" />
	<image noPrint="false" src="turbohammer.jpg" width="600" id="53"
		legend="true" legendx="10" legendy="10">
		null
		<legend>54</legend>
		<legend>55</legend>
	</image>
	<climb extra="(Natural Gear)" grade="21" guide.action="submit"
		guide.id="51" guide.page="0" guide.type="climb" length="36m" name="The Adjuster"
		number="k1." stars="**" id="54"
		fa="1st pitch Marcel and Hamish Jackson, Aug 1994. 2nd Hamish Jackson, Toby Bown and Marcel Jackson, Jan 2002.">The well-defined right facing corner system toward the lower end of
		the tier. Perfect rock. Perfect position.
		1. 18m 13. Climb the corner to the ledge under the roof.
		2.18m 21. Up to the roof then follow an airy traverse right until the roof
		fades into a faint depression. Tricky moves to the top.</climb>
	<climb extra="6Þ" grade="25" length="20m" name="Turbo Hammer"
		number="k2." stars="***" id="55" fa="Garry Phillips Jul 2003.">Named after the one and only.
		Looks easy but! Climb up the radtastic left leaning flared crack, on
		some smears and a few more smears. Very good.</climb>
	<climb extra="6Þ" grade="25" length="" name="The Final Solution"
		number="" stars="" id="56" fa="Al Williams Aug 2003.">Faceted blocky arête to same belay as
		Seal Launch.</climb>
	<climb extra="7Þ" grade="22" guide.action="submit" guide.id="54"
		guide.page="0" guide.type="climb" length="20m" name="Seal Launch"
		number="" stars="**" id="57" fa="Al Williams Jul 2003.">Climb a dogleg groove just right of a
		distinct arête formation.</climb>
	<climb extra="4Þ" grade="23" length="" name="Minor Technicality"
		number="" stars="*" id="58" fa="Alan Williams, May 2005.">The arête and RH Face left of seal
		launch, delicate technical climbing mostly on the face past 3 FH lead
		to jugs past another FH to a DBB.</climb>
	<climb extra="5Þ" grade="24" length="12m" name="Cheese Supreme"
		number="" stars="*" id="59">Start just L of Technicality. Reachy moves in
		the thin seam to get off the ground lead to some big moves off big
		holds on immaculate rock. 5 bolts + lower-off. (This route goes
		straight up thin seam around the corner from Technicality, lower-off
		is off a small ledge at about the same height as Technicality).
	</climb>
	<text class="Discussion" guide.action="submit" guide.id="57"
		guide.page="0" guide.type="text" id="60">The following routes are on the
		flat slightly slabby face characterised by large (often loose)
		crystals, the rock quallity is not perfect but the unique large
		crystals make for interesting climbing.</text>
	<climb extra="10Þ" grade="22" length="21m" name="The Great Gonzo"
		number="" stars="" id="61" fa="">Next route R of Holy Ghost. Up steep
		wall on good holds with tricky moves gaining slab. Up on big crystals
		to the top. 10 bolts + lower-off.</climb>
	<climb extra="Þ" grade="24" length="25m" name="The Holy Ghost"
		number="" stars="*" id="62" fa="Garry Phillips Jul 2003">The right hand line of bolts with a
		reachy crux high up.</climb>
	<climb extra="8Þ" grade="21" length="25m" name="The Son" number=""
		stars="*" id="63" fa="Doug McConnell Jul 2003.">The central line of bolts with a tricky slab
		finish.</climb>
	<climb extra="8Þ" grade="22" length="25m" name="The Father"
		number="" stars="*" id="64" fa="Nick Hancock Jul 2003">Follow the left hand line of bolts on
		the highly featured wall at the far left hand end of the cliff.
	</climb>
	<text id="80" class="heading3">The Mens Gallery</text>
	<text class="Discussion" guide.action="submit" guide.id="62"
		guide.page="0" guide.type="text" id="65">The Men's Gallery is a little
		separate from the main Star Factory crag. To get to the Men's Gallery
		walk down the ramp at the far left side of the Star Factory to a rap
		station. From here climb the short wall above via 4 bolts (grade 12)
		to the belay on the ledge. To descend rap off the rings, but try to
		avoid letting the ropes fall down the crack below!
</text>
	<climb extra="9Þ" grade="26" guide.action="submit" guide.id="63"
		guide.page="0" guide.type="climb" length="" name="Red Hill Town"
		number="" stars="***" id="66" fa="Simon Young 28 Jun 2006.">The furthest lin right on this bitof
		the wall. Power up steep wall (crux) to good rest. Continue easily,
		with tricky move at half height. 9 U-bolts + lower-offs. Best done
		with the first two bolts pre-clipped.</climb>
	<climb id="79" stars="***" name="Wild Winds" length="15m" grade="27"
		extra="Þ" fa="Garry Phillips 2005.">Starts 2m right of the belay on the Men's Gallery ledge.
		Up face and corner system via some unlikely looking moves. A really
		good resistance route.</climb>
	<climb extra="Þ" grade="26" guide.action="submit" guide.id="64"
		guide.page="0" guide.type="climb" length="" name="Dougs Power Climb"
		number="" stars="***" id="67" fa="Doug McConnell 2006">Starts 4m left of Wild Winds. Up on
		good holds to hard boulder problem, then easily to te top. Excellent
		climbing</climb>

	<text class="heading2" id="68">The Gonk</text>
	<text class="Discussion" guide.action="submit" guide.id="66"
		guide.page="0" guide.type="text" id="69">This is a remote cliff in a great
		spot with beautiful lines. Access is by the Sea Level Traverse, or
		alternatively most people now approach from the Star Factory. Walk
		along the base of the Star Factory to the last routes and below the
		Mens Gallery. From the belay bolts used to get up to the Mens Gallery
		rap down to the slabs below and then make an easy scramble up and
		around the corner to The Gonk.
</text>
	<climb extra="" grade="25" guide.action="submit" guide.id="67"
		guide.page="0" guide.type="climb" length="8m"
		name="Monty Python's Flying Circus" number="" stars="***" id="70"
		fa="Nick Hancock Jan 2003.">The ultimate deep water solo? Climb the stunning flake on the west
		face of the huge boulder, at the southern end of the slabs below the
		Gonk.</climb>
	<climb extra="" grade="15" guide.action="submit" guide.id="68"
		guide.page="0" guide.type="climb" length="70m" name="Sporting Nightmare"
		number="" stars="" id="71" fa="Nick Hancock, Jake Bresnehan, Jan 2003.">Provides an easy, but poorly protected,
		climb to the top of The Gonk. Scramble up L of the long blank wall L
		of Dumpster, to belay below a short chimney. 1. Climb the chimney
		behind the block and continue up the slab above to the scrub. Go
		slightly R through this to an easy crack leading to a tree belay on
		the saddle. 2. Follow the crack above, then slabs up R to a DBB.
		Abseil off via On the Highway to Hell, double ropes required.</climb>
	<climb extra="" grade="20" guide.action="submit" guide.id="69"
		guide.page="0" guide.type="climb" length="45m" name="Dumpster" number=""
		stars="" id="72" fa="Kim Carrigan, Mike Law, Greg Child, Feb 1978.">Follow Sealevel Traverse until Flowstone Wall is
		first seen. This route is the short overhung corner.
		1. 20m. Up corner to a large ledge.
		2. 25m. Follow the flakes to other ledge. Abseil off.</climb>
	<climb extra="" grade="24" guide.action="submit" guide.id="70"
		guide.page="0" guide.type="climb" length="45m" name="Where In The Stain Is Snedn"
		number="" stars="**" id="73"
		fa="Pitch 1. L.Bottomley, Garn Cooper Tim Chappell, Sep 91. Pitch 2. Marcel Hamish Jackson Jul 1994.">Pan-dimensional hyperclassic line and location. Not bad climbing
		either. The arete right of Dumpster.
		1. 18m 20. Climb the arête to the foot of the corner.
		2. 25m 24. Climb the incipient corner crack on small wires using
		bridging, layback, steep slab and even crack climbing. When the top of
		the corner can be reached, step left onto the face to clip the bolt,
		then tend left to the ledge. A bolt lower down protects the
		possibility of a hazardous fall over the arête. </climb>
	<climb extra="" grade="25" guide.action="submit" guide.id="71"
		guide.page="0" guide.type="climb" length="80m" name="On The Highway to Hell"
		number="" stars="***" id="74" fa="Nick Hancock, Kieran Lawton, Mar 2002.">The direct finish to Where in the
		Stain is Snedn, up the amazing soaring arête.
		1. 20m 20. As for Where in the Stain is Snedn.
		2. 30m 25. Climb the incipient corner crack of the original, but instead
		of traversing off L at the second bolt, continue straight on up the
		flying arête via 5 more bolts, to a bolt belay where the angle eases.
		3. 30m 22. Step L and climb the barrelling slab via 4 bolts to an easy
		runnel leading to a bolt belay at the clifftop. Double ropes are
		essential to rappel the climb.</climb>
	<climb extra="8Þ" grade="24/25" length="25m" name="The Meaning of Life"
		number="" stars="***" id="75" fa="Doug McConnell, Jun 2003.">The awesome flake route right of
		Where in the Stain is Sneden (fully equipped, with DBB).</climb>
	<climb extra="9Þ" grade="26" length="40m" name="The Holy Grail"
		number="" stars="***" id="76" fa="Nick Hancock, Jun 2003.">Spectacular, steep and sustained. One
		of the finest routes of this grade and style in Tasmania. (fully
		equipped). Start 25m right of The Meaning and climb the left trending
		dyke to DBB above pitch 2 of Highway to Hell.</climb>
	<climb extra="" grade="25" length="35m" name="The Life of Meaning"
		number="" stars="***" id="77"
		fa="Doug McConnell &amp; Nick Hancock, Jun 2003.">Start as for Holly Grail and climb the thin crack to ledge and BB
		below big unclimbed corner.</climb>
</guide>